This is a submission to Indie Game Maker Contest 2017

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A downloadable game for Windows

The history is about Lucie, a girl who, after waking up in a strange room, griefs while discovering her whereabouts until she realises she is stuck in a lucid dream. She faces evil beings and traps searching for her body while the plot suffers drastic twists.


Sound Cloud

Sound Bible

H-MIX Gallery

Prsence of Music


Batch's sprites

Rpg Maker Resources

Kauz Resources


Mythos Horror Resource Pack


Lavra Translation Core

mjshi's Non Combat Menu

Author: vcmotta (

More information

Published 12 days ago
GenreRole Playing
Tags2D, Exploration, Horror, Pixel Art, Puzzle-Platformer, RPGMaker
Average sessionA few seconds
InputsKeyboard, Mouse, Touchscreen

Install instructions

You only need to extract and open the .exe


Lucie.rar 101 MB


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(SPOILERS AHEAD) My review : I wasn't able to finish the game. I don't know what happened. It was after I burned the web and moved into the next room with the black doll. I opened a chest because I didn't the keycode to unlock the cage, it then gave me a key and prompted me to save, which I did, and then it locked me in the room and killed me every time. 

Overall, I enjoyed the puzzles in the game. I thought some of them were pretty clever and had interesting mechanics. A few others weren't too obvious, like when I solved the flowers in the vases puzzle, the statue kept coming after me. I had to look at the hints you gave in order to know I was supposed to run into the chimney. That wasn't that obvious to me. I saw the spider each time, I just didn't think that it came out of an area I should explore. Usually I see a spider and I think to run the other direction! 

Other than that, I liked the title picture and some of the graphics. The music was great too--very atmospheric and fitting. Some of the art was "off" how the dressers and cabinets look like they're pasted on the walls instead of taking some space on the floor; and some of the layout of the rooms threw me off too, like I didn't know there were doors sometimes when they were on the sides. There were also numerous spelling or grammar mistakes throughout. 

I also think the story or flow of the game was a bit jaunting, like it kept changing abruptly from room to room without an overarching narrative. Or so it seemed to me. I think a voiceover/narrator would be a perfect fit for a game like this. That way the story would be continuous from room to room. Anyway, good game. Could use some more polish. Had some neat ideas with the puzzles, but not all of them were obvious. Cheers!

Thank you very much for your feedback! The game is not actually finished, it still has some bugs and artworks that need attention, i did it in 30 days for a game Jam, sorry about that!

But i am glad you had fun playing! 

Also, (Spoilers) I wrote the whole walkthrough in a file in the game folder! In the said part you should have picked up the sword to break the door open! Haha(/Spoilers)

Cheers mate!

I would like to ask you for permission about making YT video from Lucie
kind regards.

I consider it a demo by now, i plan on making it much better, but feel free doing it!


thank you sir.